Burglin Gnomes

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Demo First-Heist Checklist

Last updated: Feb 23, 2026

A compact checklist for players trying the demo for the first time. The focus is to reduce avoidable friction before your first serious run.

Before launching

  • Confirm your friend group is online on Steam (if playing co-op).
  • Check microphone / push-to-talk setup if using voice comms.
  • Close heavy background apps if your system is borderline.
  • Decide who will host the lobby.

First 5 minutes in game

  • Verify movement, interact, crouch, sprint, and drop keybinds.
  • Test one safe regroup callout spot early.
  • Set a simple team rule: location first, problem second in comms.
  • Choose a loot plan (risk-first or loot-first) before moving deep.

Mid-run discipline

  • Avoid splitting for low-value items if pressure is rising.
  • Keep one player watching route timing instead of everyone looting.
  • Drop weight and regroup when a rescue would otherwise chain-fail.
  • Start extraction earlier than your team thinks it needs to.

After the run (for improvement)

  • Write down what caused the first major collapse.
  • Note one callout phrase that worked well.
  • Record one settings or input issue to fix before the next run.
  • Keep the next plan simpler, not more ambitious.

How to make this page more valuable

Add your own run notes and mistakes after each demo session (for example: “we failed because we over-carried before choosing extraction”). That turns a generic checklist into original coaching content.